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Before you read this article, you will need to know the following terms and definitions:
|Coin (-s):||Noun. Singular or Plural. Dissambiguation: Refers to either a commodity card or a cash value of a gold piece.|
|Gold Piece:(-es):||Noun. Singular or Plural. Small, round golden cardboard tokens of two different sizes representing cash values called "coin".|
|Scenario(-s):||Noun. Singular or Plural. A small set of playing pieces and instructions that can be added to normal Catan gameplay. It cannot be played by itself--it must be used in conjunction with a standalone (base) game. The "Oil Springs" scenario is a good example of this.|
|Variant(-s):||Noun. Singular or Plural. A set of instructions for using the pieces from a Catan game or expansion in a new way. Most variants are fan-generated and require printing and cutting out new pieces.|
Deserts are the only terrain hexes that do not produce resources. The villains are often relegated to the desert by players seeking to obtain Favor Tokens. A building constructed adjacent to a bare desert yields fewer resources and commodities than those built next to one of the other terrain types. This does not mean that deserts are completely useless, however. Here are some of their benefits:
- Some desert hexes may produce oil (if an Oil Springs Tile is placed on them).
- Some desert hexes may help you build a Great Wonder or World Wonder (such as the Great Wall).
- Some desert hexes may help block your opponents.
- You may receive Favor Tokens for building alongside or next to desert hexes.
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