Harbor Tile Placement
Before you read this article, you will need to know the following terms and definitions:
Harbor(-s): | Noun. Singular or Plural. A coastal location on the gameboard, located between a “land” hex and a “sea” hex. Always placed at an intersection of three hexes, it signals a spot where a player may construct a building in order to make desirable trades or harvest fish. Some harbors are part of the board frame border, and others are movable tokens. |
Trade: | Verb. To exchange in-game resources, commodities, and favors for other resources, commodities, and favors. |
Trade(-s,-ing): | Noun. Singular or Plural. The act of making a trade with another player |
Harbors allow you to trade resources and commodities more favorably. In order to control a harbor, you must construct a building on a coastal intersection which borders the harbor. See also “Maritime Trade.”
First, collect all 10 harbor tokens and all 8 fish tiles.
Then, place them on the board, as shown in the illustrations below, and following the rules below.
No intersection should have a harbor and fish tile.
- Each main island should have an equal number of fish tiles
- Each main island should have an equal number of harbor tokens
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