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Before you read this article, you will need to know the following terms and definitions:
Game(-s): | Noun. Singular or Plural. A standalone version of Settlers of Catan, which can be played right out of the box without making additional purchases. There is only one standalone (base) game of Catan. |
Expansion(-s): | Noun. Singular or Plural. An Catan game that cannot be played by itself. It must be used in conjunction with a standalone (base) game. The 5 & 6-player expansions are a good example of this. |
Scenario(-s): | Noun. Singular or Plural. A small set of playing pieces and instructions that can be added to normal Catan gameplay. It cannot be played by itself--it must be used in conjunction with a standalone (base) game. The "Oil Springs" scenario is a good example of this. |
Variant(-s): | Noun. Singular or Plural. A set of instructions for using the pieces from a Catan game or expansion in a new way. Most variants are fan-generated and require printing and cutting out new pieces. |
Camp (Type: Settlement)
As word of Catan spread, devout religious groups flocked to the island, looking to avoid persecution for their beliefs, and a get a chance to practice their faith in peace. Pitching their humble tents away from the bustling seashore, these pilgrims started life anew.
You may build a Camp directly. Building a Camp requires 1 of each type of Resource. While Camps may be constructed on coastal intersections, they must always touch at least one land hex. They may be built on a harbor or fish shoal.
- Boats can depart from a Camp constructed on a coastal intersection, but Ships cannot load/unload/set sail from a Camp.
- Each Camp has one (1) sloped roof, so it can harvest one (1) Resource Card.
- Each Camp costs _____.
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