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Before you read this article, you will need to know the following terms and definitions:
Game(-s): | Noun. Singular or Plural. A standalone version of Settlers of Catan, which can be played right out of the box without making additional purchases. There is only one standalone (base) game of Catan. |
Expansion(-s): | Noun. Singular or Plural. An Catan game that cannot be played by itself. It must be used in conjunction with a standalone (base) game. The 5 & 6-player expansions are a good example of this. |
Scenario(-s): | Noun. Singular or Plural. A small set of playing pieces and instructions that can be added to normal Catan gameplay. It cannot be played by itself--it must be used in conjunction with a standalone (base) game. The "Oil Springs" scenario is a good example of this. |
Variant(-s): | Noun. Singular or Plural. A set of instructions for using the pieces from a Catan game or expansion in a new way. Most variants are fan-generated and require printing and cutting out new pieces. |
Commercial City (Type: City)
As residents of towns became more affluent, they demanded more sophisticated services. Some areas soon boasted a thriving banking hub, a respected court system, and a well-educated population. These cities attracted top talent from the arts and sciences, making them the envy of all Catan.
You cannot build a Commercial City directly. You may only establish a Commercial City by upgrading one of your villages. Building a Commercial City requires 3 Ore & 2 Grain. While Commercial Cities may be constructed on coastal intersections, they must always touch at least one land hex. They may be built on a harbor or fish shoal. Boats can depart from a Commercial City constructed on a coastal intersection, but Ships cannot load/unload/set sail from a Commercial City.
- Each Commercial City has two (2) sloped roofs and one (1) flat roof, so it can harvest one (1) Resource Card, one (1) Resource Token, and one (1) Commodity Card.
- Each Commercial City costs _____.
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